![]() The machete-like blades originated in the Philippines, where native guerillas used them as improvised arms in the Philippine Revolution, the Spanish-American War and the Philippine-American War. “Their principal weapon is the long, broad-bladed, vicious-looking knife called the bolo, with which they do their deadly work,” an American serviceman named Ira L.ĭespite being severely out-gunned, these “bolomen” often used their knives to gruesome effect. “They make many boasts of their prowess and skill in taking human life, and one of their proudest feats is to sever the head from the body with a single blow.” The fearsome blades later saw action during World War II, and they remain a common weapon in Filipino martial arts. Katanaįew images from Japan’s medieval history are more iconic than that of the lone swordsman holding a gleaming katana. #BATTLE NATIONS CRAZY BLADES CODE#įor centuries, these curved, single-edged blades were the preferred weapons of the samurai, the noble warriors who served Japan’s feudal lords and followed a strict code known as Bushido. The best samurai were renowned for their ability to cut down enemies with a single, lighting-fast strike, and their swords were often revered as if they were precious works of art. Perhaps the most famous samurai sword was the Honjo Masamune, an early precursor of the katana that was forged in the 13th or 14th century by the legendary swordsmith Goro Nyudo Masamune. Dire animals are not generally suitable as mounts, though the GM may make exceptions at her discretion.Hailed as one of the most exquisite Japanese blades ever crafted, the sword was owned by the 16th century warrior Honjo Shigenaga and later passed through several hands before disappearing at the end of World War II, possibly after being stolen by an American serviceman. At the GM’s discretion, PCs who acquire dire animals may be required to attempt wild empathy or Handle Animal checks every day to keep their pets from running away or attacking them and their allies. These feral beasts are all but untamable, and are typically only sought out by violent brawlers or cruel lords, either for brutish protection or to pit against equally vicious creatures in violent animal fights. Most aquatic animals can be trained as normal, though they are rarely sold already trained. Some of the larger or rarer creatures, such as whales, are obviously much more difficult to find on the open market, and may only be available in seedy underground bazaars. Pirates often make use of sharks, eels, and other nasty sea denizens when interrogating captured prisoners, searching for underwater traps, or retrieving sunken treasure. Many of the following aquatic animals can be bought at seaside markets or from fisherfolk merchants out at sea. Though not normally readily available, combat-trained dinosaurs and megafauna typically cost an amount equal to 1-1/2 × the price of the standard animal. Combat-trained dinosaurs and megafauna are incredibly rare and have similarly extravagant costs (if one can even find a seller). The prices listed are for dinosaurs and megafauna that have been reared from birth in order to serve as pets or mounts. The following animals are classified as either dinosaurs or megafauna, and garner a significantly higher price than most animals on the open market. The animals are listed here for convenience when referencing the Ride skill, but are also listed on the Goods & Services Animals and Gear page. In addition, most of these animals can be purchased already trained for combat. When reared from birth, the following animals can easily be ridden by Small or Medium humanoids, depending on the riding animal’s size. Based on its location, a settlement might not have all of these animals or related gear available at a given time (as the GM deems fit).Įquipment and Supplies for Animals and other Creatures The animals, mounts, and related gear in this section can be found in most large cities.
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